ReWired
Technical Designer and main developer through pre-production of this inventory-management rogue-like.
             
          
        
      
    
    
    
      
      
        
          
            
              Laya's Horizon
Game and Level design work on Snowman's flagship open world title.
             
          
        
      
    
    
    
      
      
        
          
            
              Chipp: A Sub-Par Adventure
Programming, Game Design, and UI/UX Design for a Zelda/Minigolf mashup designed for mobile.
             
          
        
      
    
    
    
      
      
        
          
            
              Robo Rumble
Solo development of this intense 1v1 arcade-style game.
             
          
        
      
    
    
    
      
      
        
          
            
              Silicon City
Technical designer and developer on this gamified reward system for the Intel® Partner University program.
             
          
        
      
    
    
    
      
      
        
          
            
              Adventure Character Controller
A robust character controller built for 3D adventure games. 
             
          
        
      
    
    
    
      
      
        
          
            
              RiME Level Design
A complete level design process designed to fit into the  game RiME. 
             
          
        
      
    
    
    
      
      
        
          
            
              Stealth Game Level Design
Complete level design documentation for a 3rd person stealth game mission. 
             
          
        
      
    
    
    
      
      
        
          
            
              Stable Inc.
Try to keep the reactors stable in this submission to the Ludem Dare 49 game jam. 
             
          
        
      
    
    
    
      
      
        
          
            
              Cupid.
A mobile-friendly puzzle game made for GMTK Game Jam 2021. 
             
          
        
      
    
    
    
      
      
        
          
            
              Hop Over
Branding, graphic design, and UI/UX design for an aspiring chat app startup. 
             
          
        
      
    
    
   
  
 
  
  
  
  
  
  
 
         
      
      
     
  
   
  
  
    
    
  
  
  
  
    
      
      
      
      
      
      
      
      
      
      
        
          
  
    
  
    
    
      
      
        
          
            
              Laya's Horizon
Game and Level design work on Snowman's flagship open world title.
             
          
        
      
    
    
    
      
      
        
          
            
              RiME Level Design
A complete level design process designed to fit into the  game Rime. 
             
          
        
      
    
    
    
      
      
        
          
            
              Chipp: A Sub-Par Adventure
Programming, Game Design, and UI/UX Design for a Zelda/Minigolf mashup designed for mobile.
             
          
        
      
    
    
    
      
      
        
          
            
              Adventure Character Controller
A robust character controller built for 3D adventure games. 
             
          
        
      
    
    
    
      
      
        
          
            
              Stealth Game Level Design
Complete level design documentation for a 3rd person stealth game mission. 
             
          
        
      
    
    
    
      
      
        
          
            
              Stable Inc.
Try to keep the reactors stable in this submission to Ludem Dare 49. 
             
          
        
      
    
    
    
      
      
        
          
            
              Hop Over
Branding, graphic design, and UI/UX design for an aspiring chat app startup. 
             
          
        
      
    
    
    
      
      
        
          
            
              Cupid.
A mobile-friendly puzzle game made for GMTK Game Jam 2021. 
             
          
        
      
    
    
    
      
      
        
          
            
              Fellas In Space
A twin-stick shooter/dress up game mashup. 
             
          
        
      
    
    
   
  
 
  
  
  
  
  
  
 
         
      
      
     
  
   
  
  
    
    
  
  
  
    
    
  
  
  
  
    
      
      
      
      
      
      
      
      
      
      
        
          
  
    
  
    
    
      
      
        
          
            
              Design Critique: Vayne from League of Legends
May, 2025 
             
          
        
      
    
    
    
      
      
        
          
            
              Dev Log - Building a Cohesive Control Scheme for Multiple Platforms
Mar 27, 2023 
             
          
        
      
    
    
    
      
      
        
          
            
              Deep Dive: The Narrative Toolbox for Level Designers
Dec 6, 2022 
             
          
        
      
    
    
    
      
      
        
          
            
              Dev Log - Making Mini-Golf More Fun: Taking Advantage of the Digital Medium
Dec 2, 2022 
             
          
        
      
    
    
   
  
 
  
  
  
  
  
  
 
         
      
      
     
  
   
  
  
    
    
  
  
  
  
    
      
      
      
      
      
      
      
      
      
      
      
  
  
  
  
    
      
        
          Let's Talk!
        
      
    
    
      
      
      
        Let's Talk!